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Action > Nintendo > Ghosts 'N Goblins

Ghosts 'N Goblins (NES)

Release Date: November, 1986
Publisher: Capcom
Developer: Capcom
Genre: Action - 2D Platformer

Posted: February 7th, 2006
Last Updated: February 16th, 2009

On-Site Links

Level Editing
Fan-Made Game
Level Maps
Hacks (Patches)
Time Attack/Speed Runs

User Submitted

FAQ/Walkthrough by bruplex

Ghosts 'N Goblins logo
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Off-Site Links

GameSpot EntryOffsite Link
GameFAQs EntryOffsite Link
Overclocked Remix EntryOffsite Link EntryOffsite Link
Virtual Console Reviews EntryOffsite Link
Speed Demos Archive EntryOffsite Link

ESRB Rating:
Mild Animated Voilence

Also Available On:
Ghosts 'N Goblins (GBC)
Famicom Mini: Ghosts 'N Goblins (GBA)
Ghosts 'N Goblins (C64)
Ghosts 'N Goblins (AMI)
Ghosts 'N Goblins (AMS)
Ghosts 'N Goblins (ARC)

Also Released As:
Makai-Mura (JP) (NES)

Number of Players:
1 Player
2 Player Cooperative (Turn taking)

Prequels, Sequels and Expansions:
Ghouls 'N Ghosts (ARC) (Sequel)
Super Ghouls 'N Ghosts (SNES) (Sequel)

Average Completion Time:
1-2 Hours

Similar To:
Demon's Crest (SNES)

Related To:
Demon's Crest (SNES)
Gargoyle's Quest: Ghosts 'N Goblins (GB)

Rating: Average rating: 3
Average rating: 3
5 Ratings
5 4 3 2 1

After getting a bit nostalgic after playing and beating Mega Man, I decided to explore more of what Capcom had to offer for the Nintendo. I was actually going to post this page once I actually beat the game, sadly it has been about 7 days later and I still have yet to beat it. The main problem is THIS GAME IS HARD! The other reason is because I haven't been cheating, and I have been playing it straight off my Nintendo, using no emulator or using save states, which makes it even harder. Eventually though, I did manage to beat this game - it basically turned into one of my life's goals.

Ghosts 'N Goblins ingameTo my surprise GameFAQsOffsite Link is home to only one FAQ for this game. This is a very popular game and most popular Nintendo titles have plenty of walkthroughs and guides. I soon realized why... Most people are just too damn angry at this game to spend the time to make one. It was popular, but more popularly hated for it's insane difficulty level and supposedly the arcade version is even harder, but this isn't even the worst part. You have to beat this game twice in a row to actually complete it, that is, to get the true ending. I guess Capcom didn't really expect most to even finish this game considering the poor ending.

This game is basically a straight port from the Japanese version called Makai-Mura. They didn't even bother to translate it properly as you can see in this (spoiler) ending pictureImage Link. This game is even featured on Engrish.comOffsite Link for bad japanese to english translation. Even though the bad translation and mostly choppy gameplay there is many hardcore fans out there, most of them proud to have beaten this hard game. Most consider it one of the hardest Nintendo games out there, I would mostly agree.

The gameplay, like I said, is fairly choppy for lack of a better word, although; it is very fun when you get into it, that is, before the frustration sets in. The enemies in this game, even though seemingly random, are very hard especially the demons and ogres. The music is a little lackluster but suits the game anyway. The graphics are standard for a Nintendo game and are also well suited for the genre of game; although, the red underpants of Sir Aurthur (main character) is a little odd. The good part about this game is you have unlimited continues and you start at the last checkpoint that you have got to (usually half a level). The best bet you have at beating this game is to master techniques on fighting the ogres and demons and practice, practice and practice.

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