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Puzzle > Super Nintendo > Dossun! Ganseki Battle


Dossun! Ganseki Battle (SNES)
Release Date: December 16th, 1994
Publisher: I'Max
Developer: I'Max
Genre: Puzzle - Fighting

Posted: December 18th, 2005
Last Updated: March 26th, 2007

On-Site Links

Options Guide
Strategies and Information
Translation Patch
Music

Dossun! Ganseki Battle logo
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Off-Site Links

GameFAQs EntryOffsite Link

ESRB Rating:
N/A

Also Available On:
N/A

Also Released As:
N/A

Number of Players:
1 Player
2 Players Versus Mode

Prequels, Sequels and Expansions:
N/A

Average Completion Time:
1 Hour

Similar To:
Tetris Attack (SNES)
Super Puzzle Fighter II (PS)

Related To:
N/A


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Rating: Average rating: 4.5833333333334
Average rating: 4.5833333333334
24 Ratings
5 4 3 2 1

Dossun! Ganseki Battle ingameDossun! Ganseki Battle (Dossun! Stone Battle in english) is perhaps one of the most unique puzzle games for the Super Nintendo, unfortunately it was only released in Japan and to play this game you now need an emulator and rom (unless you actually own it, which would be cool). Not only is this an incredibly addicting puzzle game, but it also includes fighting or battle elements into the game. You aren't just trying to beat each other with block moves and combinations, but also attacks, healing and special moves. One could see this game a precursor to many modern puzzle-fighting games such as Super Puzzle Fighter II.

The game itself is somewhat straight forward, like any puzzle game you have to match up the blocks, three or more in a row. But unlike most puzzle games you can get some pretty unique patterns and combinations, which I explain more in my strategies page. Each character has their own varying health, attacks, and special moves. Most of the characters are somewhat unbalanced in this aspect, but is mostly overshadowed by the varying skill level of both players competing anyway. The computer intelligence in single player is fairly unresponsive and for lack of a better word: stupid. They start off with two specials to make them harder, and the skill level in the options menu doesn't actually change their skill, but just changes the rate of how fast your blocks drop. So basically other variables are changed to make them harder instead of actually being programmed better.

This is semi-popular on zbattle.net, so you may actually get some challenges from other people online. Personally, I usually just play some of my friends that I lured into playing this. All my friends that I have played this with have almost instantly became addicted to the gameplay. Single player has since become boring and easy.

Most of the game is in english text so you won't have too much of a problem understanding, unless you go into the options menu, which I have written a guide for anyway. Of course the story line in single player is all japanese as well, but I don't think that is to important. Alternatively, you can visit my patch page which you can download a translation patch, unfortunately it does not translate the option menu.


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